top of page
FluxxuS

It arose in early 2016 with the concern and desire to experiment in the digital sound field and the visual arts, challenging time and space through improvisation, noise and image. From the beginning, the objective was focused on achieving a homogeneous audiovisual concept, where the visual arts communicate and dialogue with rhythms, analog and digital sounds, audio fragments sampled and processed in real time by different electronic platforms. All this always with a large percentage of improvisation within a path already drawn.

bottom of page